Textures can have mipmaps, which are smaller versions of the same image used to aid in texture sampling and filtering. Since a texture stores multiple images, it is important to be able to identify a specific image in a texture.Each image in a texture can be uniquely identified by the following numbers, depending on the texture type: Therefore, a texture can be thought of as a three-dimensional array of images.Therefore, if some other entity modifies information used by Impala in the metastore that Impala and Hive share, the information cached by Impala must be updated.
contains information about creating a DSN for a Times Ten data store.The type of DSN you create depends on whether your application will connect directly to the data store or will connect by a client.A texture's image storage contains one or more images of a certain dimensionality.Each kind of texture has a specific arrangement of images in its storage.The first index is the mipmap level, the second is the array layer, and the third is the cube map face. Every image of a texture can therefore be uniquely referenced by the face, layer, and level indices.
Another way to think of it is that a texture has a number of mipmap levels. Here is a table describing which texture types may have which values (mipmaps, array layers, and faces): must always be 0.
I have some product data that I need to store multiple versions of in a Redis cache. The process of obtaining the plain (basic) data is expensive, and the process of customising it into different versions is also expensive, so I'd like to cache all versions to optimise wherever possible.
The data structure looks something like this: The data is stored in this way because each step of the data retrieval/calculation process is expensive.
If you intend to create a client connection to the data store, refer to "Working with the Times Ten Client and Server" in static void chk Return Code(SQLRETURN rc, SQLHENV henv, SQLHDBC hdbc, SQLHSTMT hstmt, char* msg, char* filename, int lineno, BOOL err_is_fatal); #define DEFAULT_CONNSTR "DSN=sampledb_1121; Perm Size=32" int main(int ac, char** av) static void chk Return Code(SQLRETURN rc, SQLHENV henv, SQLHDBC hdbc, SQLHSTMT hstmt, char* msg, char* filename, int lineno, BOOL err_is_fatal) for general information about connection attributes.
General connection attributes require no special privilege.
If you intend to connect directly to the data store, refer to "Managing Times Ten Data Stores" in .